LO5: Image Sources: Screenshot from Facebook chat

LO5: Ed approached me and Alice to make some Concept Art for his Final Major Project film. The film is a crime genre which is something I have never done any type of concept on this  genre before. Previous to this I am used to working on concept art for animation, however I am a keen ‘filmaholic’, often watching Hitchcock to get my thrill of crime themed genre. I wanted to do some research into concept art for TV and film to see whether it was any different to that of animation.

LO2: On Creative Skillset it explains how working in the art department as a concept artist can be really rewarding, as well as testing. Your prime job is to visualise, and:

  • “producing the illustrations that help Production Designers realise their vision”. Source

LO2: The skills in which can be advantageous to have whilst designing for TV/Film/VFX, are the following:

  • have up-to-date knowledge of computer illustration software packages
  • be skilled in film imagery
  • understand what Directors, Directors of Photography and Editors require from a scene
  • have excellent illustration skills
  • be a strong communicator
  • visualise perspective and 3D space
  • have a keen interest in design, architecture and film
  • visually interpret other people’s ideas
  • be flexible and adapt to change when asked
  • work as part of a team
  • know about relevant health and safety legislation and procedures


LO2: Like in Animation, working as a concept artist on film/TV/VFX you are a part of pre-production stage – meaning you can get 6 months or more to concept prior to the film taking place. As a concept artist you would be working alongside draughtsmen, researchers and production designers.

LO2: It is important for the designs to be: “clear, accurate and striking” so to inspire and move the pipeline forward. Concept artist may be used in order to find more financial or distributor backers.

LO2: On the British Film Designers Guild they showcase some brilliant work done by concept artists for Film.

Malcolm Stone – Production designer, Art Director download.pngdownload (1).png

LO2: What is clear is the imagination ans the detail of this concept art, it is lovely to see how these colour palettes ended up being worked into the films. It shows how impactful concept art can be to the direction of the film.

Image Sources for the above two images

Tim Hutchinson


LO2: Tim Hutchinson born in 1948 created many great production sets, working on the team for the 1975 Tommy, which have some beautiful sets. The design above shows again the clarity as well as a consideration to colour. This is something to consider when thinking of presenting concepts to Ed. Image Source

One scene from a film can denote a lot, it is an advantage to understand the framing and techniques.

GIF Image Source This Gif Shows a sequence from Tommy 1975. LO2: We can see how the design is really strong. Tommy, framed in the centre denotes power and the colours surrounding this shot emphasises the changing of the scene, as the red literally pushes the dark away.

Elliot ‘Scotty’ Scott

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LO2: Finally here is some work created by Elliot ‘Scotty’ Scott, for Indiana Jones franchise. Again the colour is crafted to propose doom and tension. The concept artist show clear knowledge of film and utilise the skill to propose shots that presents a story in a way. This is something I would like to understand further as I feel I still need to continue to develop a understanding in framing. Image Source for the two images.

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Research Sources:

LO2: Researching into Colour theory and Composition

LO1, LO2: Colour shouldn’t be ignored, understanding the psychology of colour allows you to invoke feelings, using it to promote a characters feeling, hue:colour, saturation:it’s intensity, value: low value darker, colour has become more complex – LOOK INTO COLOUR HARMONY (Colour theory to understand how to create a balance or misbalance in a shot.) Balance the colour or playing the balance by using a colour which isn’t fitted in creates an effective way for the eyes to settle. Repeating colours throughout a story to run a consistent psychology theme such as in the Godfather orange is symbolised for death. Association helps reinforce another ideology from the colours a character wears to it’s environment.

Staging, framing, depth and balance.

LO1, LO2: Composition is the most fundamental principles. Why we place things the way we do. What should the audience be looking at? Using compositional influencers can help guide the eyes of viewers. Such as frame within frames! Allowing you to ignore smaller details and focus on the filmmakers intentions. As well as using frames using lines of perspective can help vastly to direct the eyes. Using objects can also help in storytelling, Alfred Hitchcock: “…the size of an object in the frame should equal it’s importance in the story.”

Using the frame to show the power or the vulnerability of a character. Show the control either by having a balance or a central dominance to show power.

Using Negative space can show emptiness or the distance they need travel. It can show the mood in the one shot.

Movement exists in storytelling, meaning you can reframe, complimenting it’s prior shot. It can cause contrast.

LO1, LO2 Moodboard Image source: Bibliography For this collaboration project I wanted to also see how I could tackle create concept art for an environment. These were some of the creators work which I really loved. Ranging from Hayao Miyazaki to 101 Dalmatian. I need to be clear and bold.
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LO2: As well as reading the script I used pintrest to collate reference material. Somethings I would like to improve on is how I use light in the scene. To help me with the task I looked at a lot of black and white photography which I find helps me understand the shot easier. I specifically looked at Man Ray who uses shadows and light to enhance the atmosphere of his shot.

LO2: I began by reading the script with Alice, and highlighting all the murder scenes. We shared the several scenes with each other and set out on creating some concept art.

Author’s Own Image  LO2: I wasn’t sure whether I should create something digitally or by hand. I usually create concept art by hand as I feel more free. But I feel I could benefit working on my digital art. Above is a quick piece of rough concept art as experimentation. It took me about 30-50 minutes to create. I didn’t like it and there still needs more lighting added. But it is good to show here my experimentation.
Author’s Own Image LO2: I then tried to test creating some art by hand these two took me about an hour. I wanted to see if I could make something by hand. Again these two are not the most detailed pieces but it allowed me to experiment and practice.

Murder Scene 1

Author’s Own Image LO2: Here is a piece of concept art that I did for one of the murder scenes. I was really loose with this piece and quite flat on. I wanted to further experiment with this scene. But I like the watercolour look.
Author’s Own Image LO2: Here is some of my notes whilst reading the script alongside some of my thumb nailing. Working quickly with thumb nailing helps me understand and workout the composition.
Author’s Own Image LO2: Here is one of the many pages of thumb nailing, as I said they are rough but clear enough for me to see how I could work with positioning the room and the body. It helps me see what works and what does not work. For instance some pieces are overly detailed and some too simple.
Author’s Own Image LO2: Here is another page of thumbnails, I wanted to begin thinking about light in this page, you can see how using light can create tension but also draw the eye to what you like, I like create shadows over the dead body as it draws the attention to it.
Author’s Own Image LO2: I felt like I wanted to understand more about how to work with concept art effectively. So I used Alice’s Art of Disney book, it was really helpful and I was able to remember the flow of the eye. How all objects can direct your attention.

Rough Framing Thumbnails with colour

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Author’s Own Images –  LO2:  Here is some more experimentaion, coming away from the thumbnails I wanted to play with blocking colour and shapes and light quickly. Applying quick colour on Photoshop means I can see if it works or can’t. I like the shadows created in the first shot. The colour however to me is not as good as it could be I may need to create a moodboard to create that chilling atmosphere.
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Author’s Own Image – LO2: Above is a set of 4 more quick colour applied to the rough thumbnails. What is great is being able to experiment with the positioning and how it looks on screen. The colour however is the thing which I need to play around with.
Author’s Own Image LO2: Above is a quick watercoloured thumbnail again. I like playing around with experimentation with the shot as I want to consider the different ways that the shot could be seen.
Author’s Own Image – LO2: Lastly here are two of the small watercolour thumbnails  that were above I actually really like the feel of these two therefore I may consider creating it in this style a bit bigger.
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Author’s own-LO5, LO2: Quick colour tests using photoshop

LO2, LO5: After doing all this experimentation I would like to now finalise one, before that I want to create a colour moodboard based on the research of colour theory as this is where I feel I may be slightly struggling with. I wanted to combine the eerie feeling but also inject ironic humour of it being so like the Wizard of Oz which is a colourful world.

LO5, LO1,LO2: I wanted to understand how light appears inside, therefore i have been trying to observe how it appears and photographing it. Using these images will help me illustrate the scene correctly.

Author’s Own LO5, LO3: Here is a final piece to this shot for Ed, I really like this concept piece, I was playful with the colours. Futhermore I like the composition I ended up going with. The body sprawled out closer creates the biggest object in the room for you to look at. The detectives dwarfed in the backgrounds shows how they are feeling smaller with each murder. Also the head detective looks back in contemplation.

Shot 2

LO2: Shot two is the next murder I was assigned to draw, this time the setting is in a field with a man attached to a cross pole. I felt a little more at home drawing outside especially after the wind witch project last term. But of course I still need to teach myself to draw and understand lighting etc.

Image sources in Bibliography LO2, LO5: I created this moodboard to get inspiration for the setting. Which was a large open field on the suburbs of London. Some of these aren’t specifically from that location but as I live in the suburbs of London I have some knowledge of what the fields can look like. Furthermore the dead body is tied to a cross pole which I didn’t realise what it was. On further research I discovered it was like a horse hurdle.
Author’s Own LO2, LO5: I firstly began doing some quick thumbnails of fields, playing around with composition and using images to help me. I don’t want to be just a flat drawing, therefore perspective is something I want to continue to develop. These drawings have been done with ink and water.
Author’s Own LO2, LO5: As previously stated I didn’t know what a cross bar here were some of the quick sketches I did of them, to understand how they sit on the ground. When researching my drawings are incorrect in the fact the bottom poles should be resting on the floor. This is why it is important to understand the smallest of details!
Author’s Own LO2, LO5: The next stage for me now is to work out the composition and how the character will be sitting in the scene. When I have done that I can finalise and begin to think about colour and how the character will play in the shot.
Author’s Own LO2, LO5: I continued to work with playing with the composition of the field shot, whether the shot is further away or close up is something I need to think about as well. I played with the idea of having a low angle of the body with birds in the sky ready to attack which plays on the idea that the low angle signifies power. (Last image on the right top corner.)
Author’s Own LO5, LO4. I created this piece in around 30 minutes, It’s not my favourite piece but it has allowed me to push myself to make pieces quickly.

Shot 3

Image sources in Bibliography  LO1. LO5: The next scene features a man foaming to death in an interrogation room. Using pintrest you can see a moodboard I created  to help me think about camera angles, lighting and also body posing. Using this I started to quickly thumbnail some ideas.
Author’s Own Image LO2, LO5: I wanted it to flow quite simply so I used simple lines to get my ideas across. Choosing upon my favourite I created the two pieces below.


LO5: The pieces took around an hour/hour an half to create, I wanted to play with having a low angle on the clearly vulnerable perspective, as well as having a more eye level angle you can see underneath. I would have liked to have some more time to play with this shot more.

L05,6: Here is the feedback gave me about the pieces. He seem to like them a lot. Also he asked whether he could include the concept art in an aid to raise more money for his campaign to get funding, which is rather cool! I still do not like this work, and I wish I could redo some of it. But I gave myself the challenge of working to tighter deadlines, shorter turnarounds and learning about the framing, light etc.

L05: Feedback from Ed.
LO5: Message from Ed, explaining how he is using the concept art.


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LO5/6: Ed got back to us several days later now saying that he has changed the endings, meaning a lot of the murders I did concepts for have changed. This puts me back behind the concepts when I was just on top of my work. I will need to schedule my own time for my project first however, because I am behind in my own idea. Changes are something however that need to be considered whenever I budget my time.

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L05: I scheduled some time and was able to make this piece, with every piece I find myself getting more and more confident with working faster and with watercolors. This took me around 25-30 minutes to create not including the designing time. But it shows how I am improving with my time efficiency which makes this collaboration worthwhile in itself.

LO5: After this stage Ed and his team created an INDIEGOGO page to raise a £3000 budget. I am excited to see how it comes together after reading the script I am excited it to see it to production! A video promotes the reward of winning one of my paintings! Also you can see below “By the Books” name using my piece of concept art.

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Author’s own printscreen – LO5 : Using my illustrations Ed was able to bring some visualisation to his work for money raising.
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Authour’s Own Image LO5: I created another updated piece of concept art after a script change, which changed one of the murders I did previously. I tried to play with the colour using the red to emphasise the murder and the reference to the wizard of Oz scene it is based on.
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Author’s Own Image LO5: – Mini illustration secretly painted into the Concept art! (Dorothy in the poppy field.)

Some of the final pieces of concepts

LO5: Author’s Own Image – Here are some of the final concept art showing three different murders I worked on. Alice is also collaborating working on three others murders in the script. Overall doing this project has helped me to use watercolours more which I want to continue to use, it has helped me work with a different discipline and work fast paced which I feel I have done well with this. I want to continue learning how to create more concept art effectively and creating an enticing visualisation. I also need to put in space on my schedule for any changes required.

Helping Alice with Shadid’s storyboarding

Alice and me were approached by Lisa and Shadid to storyboard however Lisa did not need a storyboard in the end so I helped Alice to complete some storyboards for Shadid.

Author’s Own LO2, LO5: I was not sure how to present storyboards, as I work usually roughly and with pen, I experimented here adding shading digitally to make these rough thumbnails more pleasing to the eye. Working in black and white the quickness and not to limit their colour choice. It’s a skill I would like to continue to develop as it helps me visualise my own ideas.
Author’s Own LO2, LO5: Using some more rough thumbnails I experimented with quickly shading the storyboard to make some elements clearer for the shot. However after seeing Alice creating digitally made pieces I thought it would be best for me to keep the storyboard cohesive.
LO2, 5: Author’s Own Image: I used these really rough thumbnails by cutting them out and repositioning/replacing them . This helped me to visualise how much time I needed and the positioning of the shot. I created clearer shots below that I shaded to experiment with a different way of doing just digital art.
LO5: Authour’s Own Image  *Above and below image* I used pen to draw the shots simpler, to later add colour. This approach speeded up the time as we were going over our schedule doing this. I actually found this way easier to do, and also still effectively show the story. I shall use


; LO5: Author’s Own Image: Alice helped me while storyboarding as she had been working longer on the piece than me, she helped me consider floor pans and the brief easier. This communication was key for us to work together to get this project done.

The final Storyboards

LO5: We researched how animation storyboards has been put together to put ours together, formatting it the same meant it didn’t really matter the styles were done by two people. We added important information and audio underneath. Seeing it all together was great! I am glad I took part in this as it helped me see how demanding storyboarding can be but also how rewarding it is to actually visualise the words into imagery.

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LO5: Author’s Own Image – Scene 1 (Digital painted.)
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LO5: Author’s Own image – Scene 2 (Digital painted.) Me and Alice put the storyboards into these sheets, with writing of the SFX and audio. This creates a more professional look to the storyboards which I had discovered when we were looking at industry storyboards.
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LO5: Authors Own Image – Scene 3 (Hand drawn, digital painted.) Looking at this one, there is a sort of charm to it’s roughness however the I feel the digitally painted are more professional. I felt I was able to draw quicker however for these ones. As time was running out I am glad I was able to complete the storyboard section I was assigned.


LO5: It was important we stayed in contact with Shadid as well as each other, we divided the shots so that we could work efficiently and use our strengths. Alice is really good at posing and working/understanding these poses for the fight scene. Her doing these scenes meant I could work more quickly on the simpler environmental shots. Me and Alice used Google Drive to share our progress with Shadid showing JPEGS, PDF versions and separate images for Shadid to use for creating his animatic. This drive was also useful when Shaid shared his script.

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Screenshot of Storyboard Folder
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Screenshot of Storyboard folders for separate images – There was a lot of files  for separate images (around 160+) therefore having an organised system was vital.

Shadid’s Info Package 

LO5: Shadid shared his script, designs, motion library and shot reference for us which was extremely useful. His organisation allowed us to stay on track with what he wanted. He was very detailed meaning he already knew what he wanted and we didn’t need to figure out so much saving us some time.

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LO5: Screenshot of Shadid’s script with Images/GIF as reference for shot.
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LO5: Screenshot of script with diagram – We used this diagram to interpret his script code, this organisation made it clearer the shots he wanted us to draw. He also shared a “motion library” which Alice used whilst doing the fight scene.
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LO5: Screenshot of character designs- He also showed us a his designs for that character, during storyboarding the character did change look so we didn’t really need to follow this. A lot of the storyboard isn’t too detailed which is what was suggested (to not overcomplicate it) But it was useful to understand nationality/culture.

Giving feedback to Lisa’s Pre-vis

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LO5: Screenshot of Facebook Message of Lisa asking me to give her some feedback, Using Facebook meant we could see when we were both online, and also see when the message was received.  As Lisa and me are friends it also allows for a less formal approach to collaborating.

LO5: Lisa approached me to give some feedback to her Pre-Vis which she had uploaded on Youtube privately for me to view.

LO5: Above is the Pre Vis, which is still in it’s early stages, however I was able to give some feedback. I gave it several watches and it was already very simple and got across the concept which she has explained previously to me. (It may have been better for me not to have known.) The animation was simple and there was slight cuts. I gave my feedback on the sheet below.

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LO5: Screenshot of sheet sent to Lisa – I sent a sheet of suggestions, you can see below them cropped in half for you to see clearer.
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LO5: Author’s own sheet – I felt that Lisa could be more playful with using the amazing environment built, using these neurons frame the character could impose the feeling of distortion more. There was some shots such as the holding hands one that didn’t need to be zooming in and took away from the next extreme zoom in.
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Author’s own sheet – LO5:  I emphasised contrast, she should use this in the real environment and the abstract one. Suggesting contrast really emphases the story even more. I also felt like a shot with the character dwarfed by this wall of light could add more liveliness to the piece.

LO5: Lisa said she liked the ideas especially the scene with framing the character, I am glad she liked my suggestions, the communication was easy using facebook as well as speaking to her in person it was great to analyse a story and submit ideas, I hope to do this for my own as well.

Working with Alice

L05: Me and Alice are really lucky we are able to discuss so many ideas that it would be silly if we didn’t utilise each other in our projects. We worked a long side in working. We often scheduled meetings so that we could give constructive feedback and advice.

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L05, LO6: Here you can see one of my weekly schedules. Me and Alice were keeping strict schedules this week to catch up with some of the things we needed to get on top of. We used a 30 minute meeting each day to discuss 15 minutes any problems we were having. Alice have different strengths and come up with different ideas to myself.

LO5: As well as helping advice, we helped each other by making sure we both weren’t spending to long one one thing. It was really great to have that constant bouncing of ideas. It makes me appreciate working in an environment where I am not always stuck with just me. We really do inspire each other and I am happy for this close relationship during my FMP.

LO5: As well as advising and working together on feedback Alice helped create concepts for me. I wanted her to work on mine because I am in awe of her characters, they have so much shape and she really pushes and plays with their look.

LO5: Here you can see some of the hand drawn designs playing with colour and personality.  I really love how she used watercolour in these drawings, it helped keep in key some of the designs I had been doing for my project.
LO5: Here are the final creations, I love how she professionally put together different shapes and personality of a snail and the way they push their body. She also really got across the weight of the shell in the bottom right drawing.  I was so happy with these.
alice geary concept art
LO5: She also took time to create some concept art playing with colour and light. This is something I find myself struggling with. I love how she used the colours in this piece and it really did inspire and impact some colour choices I later went on to make.

LO5: Filming reference is really important to the animation process, it can help aid you and see how you can push poses. Alice and me often give each other help with a different intepretation. It really helps me think of different ideas and see another take on my character.

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Author’s own screenshots of film reference LO5: Here you can see Alice, I filmed lots of different ways she thought my character acted. I actually found these films more useful than the ones I did. Alice really posed a way a child would and played with the emotions; I think sometimes it really is helpful to see other ways of acting and different options.

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Alice’s photographs LO5: In these images you can see me posing for Alice’s character. She needed help trying to get across her characters softness and age. So we both took turns trying to think how she would act and why. She now has an image bank to help her consider the way her character could pose.

LO5: Author’s Own image – I also designed a character for Alice, a brown trout! It was so fun drawing these creatures and taking a break from my own project. I used watercolour as I have been trying to get better at this technique. I am really happy how they came out. I used some of Alice’s eel designs to help me with the style. The eel has an overbite so I wanted to play with extending the lip so it hangs over. Alice was really happy with this design! 

Contacting the National Trust

My animation was inspired by the National Trust, being based on there 50 things to do before your 11 3/4 I wanted to ask them if I could use their logo on the end of my animation. I reached out to them asking them as well as introducing myself.

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LO5: Here is the email I constructed. I used the press email as it was the most relevant people I would need to ask. I wanted to show my appreciation as well as give them a taster of my animation so I sent two pieces of concept art. I wasn’t sure how long it would take for them to get back. 
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LO5: The next day I received a reply! Chris who works as the business support co-ordinator replied with the National Trust approval for me to use it and also they complimented my work! I’m really happy I could use it so it brings the message I wanted to get across in the animation. It gives it some more relevance. 
LO5: Image Soource As I said previously, using the logo brings the awareness I wanted for this amazing checklist for children to go take a look!.

Sound Design 

Image Source

LO1: For my animation I need music and sound to help bring my story further to life. Animation unlike film/TV have no production sound (unless using a piece of existing music), which means sound design are working from a blank sheet. This means it is important to understand this process at this research stage. We had sound production come into animation so we could get a greater understanding. It really help me think about how much pipeline there is for music, and how many sound artist roles their are in industry.  Sound has the power to set the mood. Showing if a piece is a  comedy, a drama, a horror. So understanding the genre of my piece could be another piece of information to define to music and sound. 

LO1: We want the music to tell the story, build tension. Some things which the sound suggested in improving working pipeline is:

  • Early conversations are better.
  • Tell us about time of day or geography.
  • The shot/scene is not how you wanted it – May not communicate where we are well enough, sound can be the saviour! What does it sound like?
  • Emphasise certain characters and bring our attention to certain things onscreen. Hear something then we see it.

LO1:  Learning this it emphasises how I really need to have early conversations, before production in order for sound and music not to be under pressure. I need to understand the location – My animation is a night time which is completely different to day time. I also need to tell them the story, what the characters are like, the high points and the lowest points. When I come to make a shared drive I should make sure to have this at the ready for them to look at as well as having meetings.

The elements of the Soundtrack 

Foli sounds– Recreating sounds, movement in the film, (Jack Foli invented it)

Dialogue – Voice over, character, voice of god,


1.Composed music  – original SCOR

2.Source music – Existing music (Rights associated with that.)

The sound team

  • Recording sound dialogue – Production sound mixer
  • Boom operator – Microphone
  • Sound assistant
  • Dialogue / ADR editor – Puts sound together
  • Foley Recordist/ Artist / Edit ( Someone who records and someone who edits it together.)
  • Sound effects editorS
  • Sound designer
  • Supervising sound editor
  • Sound re-recording mixer/ Dubber Mixer
  • Composer/ Music Editor.
  • Director/ Producer (You)

The soundtrack can be split into two main areas:

(Diegetic sound) Realistic Sound – Making us believe what we see.  Sound that comes from within the scene (Radio, TV, Band playing)

(In animation there is a world you are recreating. You need to communicate that world in every aspect of the film.)

Non- Diegetic sound (Non Realistic sound) – Emotional, atmospheric level. Sound that does not come from within the scene. (Voiceover etc)

What is there term sound design in relation to animation?

The sound designer will be the point of contact for the director to discuss the story of your work. How will the soundtrack help communicate that story. Sound design will usually be more concerned with non digetic sound working in a more musical way than the realist side of the sound track.

Sound and Music Inspiration

LO1: Over Christmas there was so much great animation, especially British made animation. (Ernest and Ethel, Revolting Rhymes and We’re Going on a Bear Hunt.)  One of the animations which I especially loved was We’re going on a Bear Hunt. See above the video – a better version of the animation is available on channel 4 online see here: . The animation was really beautiful, if we look at how music is introduced is really beautiful. I want my animation to be nostalgic to Britain, this quintessentially British story has been captured beautifully. It uses very soft instrumental, with atmospheric sound noises.

LO1: I’ve already discussed this series which I used to watch as a child, the opening again uses a blend of melody and noises. The beautiful score is embellished with a loud drip from a flower and natural noises. I think it is important as I am doing the national trust that I consider the natural world, the activity (the night walk) should be conveyed in the music and sound too.  To summarise it uses a Melody and with crisp and stodgy sounds.

LO1: Something which I really want to convey to sound is I want it to be truthful, look at how the night is, what is the sounds of a Badger in different emotional situations ( Playful noises, stressed noises). Badgers are really vocal animals so it would be great to contribute this to my animation. Above is a video of Badgers eating peanuts the noise is really satisfying!

Preparing Music and Sound Info areas. 

LO5: Working with Music and Sound is really important to my animation, I spent a day preparing everything ready in “info packs” using google drive. Creating this area means they can see the work I upload and vice versa. Also I asked them as a place for them to upload and even back up work. This way there won’t be any loss of work on their side either. These info packs are really important to inspire and give them important info.

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LO5, LO6: I created a new folder and put these two info packs labelled Music and Sound folder. Then I shared each folder to the Music and Sound person.
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LO5, LO6: The folder has nearly similar content, the deadlines were slightly different, the briefs were different, and I included a broken down script with sound cues. These items needed to be different as I needed different things. However the other folders included the same concept art and moodboards. I also had the brief in the main area for them to go to easily. The script with storyboard aid clarified and the deadline. The other items are placed into organised folders.
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L05, LO6: Here you can see the timetable I gave to the music student, Billy. I asked them to review and tell me if this could fit into their schedule. Luckily Billy said he could get it done within this deadline. Although this was not strict it gave them a timescale of the time I needed it done; and it also meant they could get the work in process.
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LO5, LO6: I had a folder for my Animatic, for the students to download and sync the sound/ music.
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LO5, LO6: In the same way as an animator I need visual reference to inspire myself so do the Music and Sound. I put as much concept art in this place to give the students something to think about when working on the piece. I wanted them to be inspired by it and to help them with the feeling of the piece.
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LO5, L06: I also added some Moodboards which I created to help me when I was coming up with the story. It can help them get across the sense of feeling I was after. For instance the second moodboard you can see the parades and Mayday look of the parade. This could give them ideas of looking at sounds/music from these situations.
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L05, LO6: Here I left a space for them to add their versions to show me. I could then perhaps leave a document with changes for them to review or for them to add.

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LO5, LO6: Here I showed the character script, to tell them how the characters act and their personality, a plain script with just the events and the storyboards for them to view.

LO5, LO6: A brief provides for direction and reminds them of such things as the target audience the premise of the story and any ideas I had. I created two different briefs the covering sheet was the same listing the information; the second was different tailored to their different jobs.

The Briefs

LO5, LO6: I used this page to explain/reiterate the premise and contact information of ways they can contact me. This page was the same for both students.
LO5, LO6: The beginning explaining the stories was given to both. The Brief was different. I listed important things to consider such as the time of the day, any influences. I wasn’t really sure what I was after so I wanted them to be creative. I showed two piece of music I liked. The first because of the balance of music and sound to represent nature. And the second for the folky music which I liked the instruments. I emphasised however that this was just my ideas and they could create something different.
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LO5, LO6: The sound brief was different, I wanted to ask them Joe to think about the accuracy of the wildlife. Also to look at the Badger and play with how vocal they are, this could be played with to help add terror to the scary sections and so forth. I wanted to emphasise how i love satisfying noises – stodgy noises. I especially loved hearing these as a child so I wanted this in my animation. I wanted to tell Joe that he may need to sync up the animation with sound once again once finished.
LO5: On the last page of the brief I put my own inspirations to show them what I like. This could be another way for them to research as well if they wanted.

“The Music Man” – AKA Billy 

LO5: Billy was the only music student to reply to my brief I sent out. I was so happy however because he seemed enthusiastic and actually had his own ideas prior to us discussing.

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LO5: Billy’s response to my email!
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LO5: I sent out my info pack and all the information I had took time to create. I gave both students to choose to contact me via gmail or on facebook. Billy used facebook to discuss things with me. This has it’s advantages we can quickly discuss and see when each other are online. My sound student on the other hand only used gmail.

Sound – Joe

L05: I got 4 responses to my initial email for sound, which I was so shocked with. I wasn’t sure who to pick. Joe was the only student to have samples of his work. He was also professional in his email and was the second quickest to respond to my email. He also had the time to work on my project as he was finishing his own project. In the end I went for Joe and I am so happy I did!

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LO5: The initial email I got back from Joe.
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LO5: I sent out my email with all the information,  including the brief, storyboards, deadlines and brief. I shared the folder with Joe as well.
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LO5: Joe was a pleasure to work with, he responded to all my emails so quick; and with enthusiasm. He made me feel better about suggestions and was very professional.
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LO5: By the next day he had already sent me a rough draft! The first draft was also really good. I did have some changes but he was really great to tell me to be brutally honest and made me comfortable to let me ask changes of him.
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LO5: Here you can see my first set of changes, I wanted to change certain noises, emphasise certain sounds and also praise the sections I like. Joe responded quickly and positivity took them. Considering I gave him a week to get the first changes I was really happy.


LO5: Dan’s Feedback (One to one tutorial) 11/01/16

Look at trends, look at it from a child’s perspective (Age group)

Different categories at the National Trust – History/ Nature

Passionate child’s animation, Think about it promoting it as a child. Flesh it out.

Why educate children? Nature, good health, historic. Looking at the news.

Perhaps it could be a 40-60 sec advert with 4-6 key areas combined.

For next week: Think about 3 Alternative ideas. 

For instance:

  1. Promote National Trust
  2. Rehashing History
  3. Global Warming – Need protection
  4. Save National Trust
  5. Beatrice Potter
  6. Children and the outdoors

You need to think about the message you are trying to present

Do you want a message to inform, do you want to relive history, Campaign, awareness.

Think about contacting the National Trust or/ and Filmmaker David Bond

Try Sparking interest

L05: Listening to this feedback has been important, because it is forcing me to narrow my idea which at this point I know is already too broad. I wanted to show that I needed to research and Dan agrees this is a good place to start with. I believe once really understanding the beliefs and ideas, the stories and the history will allow me to think of better ideas! I like the idea of coming up with three different ideas as it will implore me to see possibilities.

LO5: Dan’s Feedback (One to one tutorial) 18/01/16

LO5: This week I have showed some of the collaboration work I have begun. The three ideas that I came up with from last weeks feedback, I created a presentation to show Dan that showed the three ideas.

Idea 1
Idea 2
Idea 3

We both agreed Idea 1 was the best idea to use. The next stage is to pin down a story. My task for next week/end of this week is to email with a couple of story ideas with visuals.

Dan said to consider:

Do you want a body of text to show the campaign for the National Trust (L05: I said maybe at the end this is something useful to consider and maybe getting in touch with the National Trust could even help me inform this.) 

Think about the child you are going to feature : What gender – Maybe research who are more likely to take on some of the activities are there a diversity. This could be another layer of how to show a different perspective view. Also what characteristic of the child? What is there personality – would they be shy this could impact how the story is.

What are the other characters? Could it be an animal like a goose. If so begin to look into quadraped animation.

Look up Aaron Blaise :

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Image Source: Screenshot from Google
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LO5: Using Dan’s advice and have subscribed to Blaise’s website to begin to understand creature animation and the diversity of bipeds. This could help me inform my production of my final piece. Image source: Screenshot of

For the end of this week/ Start of next week

  • Please can you send: Your Blog link
  • Alternative story ideas with visuals of the chosen Idea 1
  • Raymond Briggs Letter


Feedback from Dan 

Hi Victoria,

Thanks for sending the attachments, treasure those!!! Fantastic.
Thanks also for the update. I had a look at your presentation slides and like the overall premise and feel to it. Can I suggest utilising the owl more? Perhaps instead of the moths or just a single shot of it in a tree with its eyes lighting up in the rising action part, to create more tension and fear. Nice sound effects will help too.
As for the reference a source link is fine for the blog, but the report will need to be Harvard reference.
In regards to the live briefs, I shared the TT episodes with the class last week, so have a look and let me know what you can do. I will also let you know of the Beano visit so you can attend the talk.
Keep up the great work.

Formative Feedback

(Noted by Alice:)
Contact young children
Like watercolour look
Badger look
Waiting and the resolve
See the badger should be the end, we are all experiencing with the child the seen, Experiment and focus on the end
Doesn’t have to beginning, middle and end
Nice facts throughout
Neutral respect to man

The designs were charming, Charming

I was really pleased with my feedback. I was especially happy the designs were well received! Dan calling them Charming made me really happy! The main focus which I agree on is finalising the ending. I am giving myself the end of March to finalise the last bits before the April Animating sessions begins! Below is the brief overview of what I aiming to get done each month.
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Returning back from easter

 Dan’s feedback
– Consider the title name, and the message to be conveyed. How will you make it clear it is inspired by the national trust 50 things to do before your 11 and 3/4
– Think about contacting the national trust to ask permission to use logo perhaps
– Maybe i could put the quotes I found at the beginning of the animation.
-Think about how long the colouring will take
– The schedule for shots is really good